The surface of the world is procedurally generated and filled with unique biomes and abandonded structures.
Be careful of Spirit-Walkers and old bombing drones still running from the final war.
You have been tasked with getting all the supplies such as food and water, without you the inhabitants cannot survive.
SANCTION is a solo-developed indie game created by Leland Carter, a Computer Scientist from Halifax, Nova Scotia.
With a passion for procedural generation and immersive gameplay, Leland has crafted a unique post-apocalyptic experience that challenges players to survive in a harsh, ever-changing world.
As the founder of LethalLizard Studios, Leland handles all aspects of development including programming, design, and implementation, bringing his vision to life independently.